Patch Notes

By: Quell Team Quell Update
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We are continuing to roll out updates to the Launcher, Impact and Shardfall. Thank you to all of our players—your feedback is invaluable in helping us shape each release, and we’re confident you are going to love the improvements we have made. Read on for full details.

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July 9th, 2024

Shardfall 1.4.1 (Hotfix)

Bug Fixes

  • Settings: Fixed an issue on MacOS where Shardfall could launch with an invalid resolution which presented as a black screen with audio

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July 2nd, 2024

Shardfall 1.4

New features & Enhancements

  • Practice Arena: You can now access a practice arena from the main menu. Try it out and practise those punches!
  • Thumbstick Navigation: You can now use the left thumbstick to turn when running in the game.

Balancing & improvements

  • Menu Cursor: The menu cursor is now faster and more precise.
  • Gauntlet Stats: The Gauntlet stats have been cleaned up and improved to show the player the correct information.
  • Parry Tutorial: The parry tutorial has been improved to make it clearer and easier to beat.
  • Credits: The credits now feature an original song written exclusively for Shardfall.

Bug fixes

  • Inventory: You can now sell duplicates of the highest level items, preventing the inventory from becoming full once you reach the top level.
  • Rage Leagues: UI improved to display the Rage League level correctly.
  • Tutorial: Fixed the Mana bar in the tutorial.

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June 7th, 2024

Launcher 1.3

New features & Enhancements

  • Removed the “0% battery” indicator in the Impact menu for disconnected units to clarify the Impact’s status.
  • The Impact menu is now visible in the first-time setup, letting you view the status of your Impact during this process.
  • Added a button for posting Impact logs to help us provide better customer support.
  • Updated copy and URLs for subscription management.

Bug fixes

  • Improved the driver installation and verification process for Windows users.
  • Fixed a bug where an existing user would be prompted to create a new profile at log-in.
  • 'Dongle not detected' pop-up now auto-closes when the dongle is plugged in.

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June 4th, 2024

Shardfall 1.3

New features

  • Rage Leagues: Compete with your fellow heroes in a weekly league. Fight harder to be promoted to the next tier based on your final positions each and earn rewards to take into the next challenge with you.
  • Summoning the Shard Guardians: Shard Guardians will now only appear at the end of a session if you have reached a high enough Rage Level. Your Rage bar on the bottom right will indicate when the Shard Guardians have been summoned. If not, you will face a Titan Shard for an opportunity to earn bonus rage at the end of your session instead.
  • Codex: Here you can review hints, tips and tutorial content. You will also be able to replay any part of the tutorial to refresh yourself and practice your skills here.
  • Forks in the road: We have added forked sections to the path in some levels, letting you choose a more challenging path for greater rewards.
  • Credits: Credits are now available from the main menu, featuring the names of our talented team and those who’ve backed and supported us along the way.
  • Quitting to camp during a session: Need to leave a session early? You’ll now be able to view an end-of-session summary and keep your earned Quell Score when you quit from the pause menu.

Balancing and improvements

  • Endgame: Improvements to the endgame content and rewards for players who’ve made it through the first phase of story-driven content.
  • Tutorial Split: The tutorial is now divided into three sessions of increasing challenge and complexity. Each part of the tutorial was also improved to better explain the ins and outs of Shardfall. Replay any section via the Codex.
  • Enemy Variants VFX: Enemy variants now have specific Visual effects and identifiers on the HUD.
  • VFX improvements: new Enemy Idle and Combat VFX have been added.
  • Traversal Obstacles: We have added a number of variations to the running, jumping and ducking obstacles in traversal.

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May 28th, 2024

Launcher 1.2

New features & enhancements

  • Added a charging indicator to the Impact menu.
  • Added a loading indicator in the Impact menu when updating the Impact Wi-Fi.
  • Added a prompt showing the Impact Wi-Fi network before starting an Impact update, allowing you to change it if necessary.
  • Improved the accuracy of the progress shown during the Impact update.
  • Improved the Impact driver installation with more reliable verification, an updated, signed Windows driver, and improved guidance for driver installation. 
  • Added an alert if no internet connection is detected at login.

Bug fixes

  • Fixed an issue where the screen could freeze or briefly show incorrect messaging at the end of an Impact Update.
  • Fixed incorrect text placement during game and Impact updates.
  • Fixed incorrect error messaging when cancelling game installation.
  • Removed ability to set an empty profile name in the settings menu.

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May 13th, 2024

Shardfall 1.2

New features

  • Added the option to duck using a button during traversal
  • Difficulty settings can now be modified during a session
  • Added extra guidance on chest pod orientation before the session starts
  • Improved the in-combat jump tutorial

Balancing & Improvements

  • Renamed “Strong Punches” to “Fast Punches” to be more consistent with the required gesture, and removed any references to “Quick Punches”
  • Removed the requirement to use Fast Punches to complete the tutorial successfully
  • Perk overlay now appears when holding L3

Major Bug Fixes

  • Resolved the issue where the game could fail to load on some macOS machines
  • End Game World Level now loads the correct type of enemies

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April 16th, 2024

Shardfall 1.1 Hotfix 1 (macOS only) - Reverted

  • We issued a hotfix to solve the issue where the game could fail to load on some macOS machines.
  • We have since reverted this fix pending further bug resolutions.

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April 15th, 2024

Shardfall 1.1

BALANCING

  • Traversal obstacles damage you proportionally to your level.
  • Shard Guardians' health regeneration rate has been reduced.

NEW FEATURES

  • Preparations for reducing the patch size in future updates.
  • In the end-of-session summary, you will see new records for your Quell score, calories burnt, rage score, and the number of times you were knocked out.
  • The main menu, pause menu, and tutorial intro now display notifications on session length and lost progress when leaving a session early.

MAJOR BUG FIXES

  • The game will now start whether or not the optional weight and height data are added to your profile in the Quell Launcher.
  • Shardfall will default to the “High” quality setting instead of “Ultra”, making it easier for many players to launch the game. You can still update your quality settings to better suit your system in the Shardfall settings menu.

MINOR BUG FIXES

  • Fixed an issue where the Shard Guardians encounter in Level 16 could appear halfway through the level.
  • Removed a tiny shard that could be seen while leaving the combat arena in the tutorial.
  • The rage icon in the end of session screen will now display correctly.
  • Hovering above items in the equipment tab before the tutorial will now display the stats correctly.
  • The game will now pause when you navigate to another window.
  • You can now navigate the pause menu using the keyboard.

Launcher 1.1

NEW FEATURES

  • Game and Impact versions can now be viewed in the Impact settings menu.
  • Added further guidance and support for Impact driver installation.

MAJOR BUG FIXES

  • The Impact will now turn off when the Launcher is closed, allowing it to charge faster between sessions.
  • Fixed an issue preventing you from re-running the first-time setup.
  • Improved the stability and error messaging in the Impact update process.

MINOR BUG FIXES

  • Existing profiles will always be shown when you open the Launcher.
  • The Impact Glyph colors will now show the correct battery level.
  • The correct error message now displays when you remove the dongle.
  • Correcting the required charge level for the Impact update.
  • Improved messaging for pop-ups about Launcher errors, updates and log collection.
  • Fixed the placement, cropping and resolution of various images in the Launcher.
  • Improved text formatting and placement.

Impact 2.1

MAJOR BUG FIXES

  • Fixed the issue where the Impact would sometimes display no charging light even when charging.
  • Fixed the issue where duck detection could sometimes fail during a session.
  • Fixed the issue where the controller’s light would still show connecting after it had connected to the dongle.

MINOR BUG FIXES

  • Reduced false positive punches that were triggered when fighting some enemies.
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